A downloadable game

This game features the player controlling a weighty and strong sword that they can use to crush their enemies in a dungeon crawling adventure!

Using the Unity Engine, I built, from the ground up, a physics-based sword-swinging game where the momentum of the sword determines the damage that it deals. As the player traverses through tight corridors and aggressive enemies, they can hone their skills as they learn to keep the momentum of their sword going.

The game is 2D and was built as a small project over the course of 10 weeks, with more features to come.

It isn't complete yet, so there are no downloadable files.

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